|
Title: Diablo 3 Reaper of Souls goes live tonight at midnight PST. Post by: Pappy13 on March 24, 2014, 08:54:38 am I took advantage of the 100% XP boost over the weekend to get all 5 classes to level 60 in hard core and even managed to add on 11 Paragon levels. I sure do hope that RoS is gonna add 2 new slots for toons otherwise I'm gonna have to delete a max level character to create a Crusdader. That would really suck. Surely Blizzard won't do that to me. >:D
What's new in RoS: Crusader - Strength based Melee class - Crusader specific weapons and sheilds. - All new skills/runes Act V - New Boss - Death. - New Mobs - New Areas Level cap raised to 70 - New level 60-70 legendaries. - New skills - New Runes - New Passives Mystic - Enchanting. Replace one attribute on an item with another attribute. - Requires materials and gold. - Can only replace one attribute, once chosen cannot change any other attributes. - Replacement attribute based on attribute to be changed. - Transmogrify. Replace the look of an item with another that you have acquired. Adventure Mode - Free movement around the map once campaign mode has been completed - Each act has 5 Bounties. - Bounties can be Bosses, Dungeons, Uniques etc. - Blood shards drop from mobs which can be redeemed for items. - Rift keys drop from mobs which can be used to open rifts. - Cache rewards. - Completing 5 bounties for an act increases rewards. - Completing all 25 bounties for a game increases rewards. Title: Re: Diablo 3 Reaper of Souls goes live tonight at midnight PST. Post by: Tenshot13 on March 24, 2014, 12:43:33 pm I'm debating on getting the expansion. I've been playing a lot lately and got every character in the 20s except DH. Might wait for a bit and see the reviews.
Title: Re: Diablo 3 Reaper of Souls goes live tonight at midnight PST. Post by: Pappy13 on March 24, 2014, 03:06:40 pm Rookie. I have every class to 60 on both normal and hardcore. I think I'm paragon level 40 something on Normal and 11 on hardcore. Think I'm close to 1000 hours played in total.
Title: Re: Diablo 3 Reaper of Souls goes live tonight at midnight PST. Post by: Tenshot13 on March 24, 2014, 03:08:57 pm Rookie. I have every class to 60 on both normal and hardcore. I think I'm paragon level 40 something on Normal and 11 on hardcore. Think I'm close to 1000 hours played in total. If course I'm a rookie, the only reason I started playing again was because of your post a couple weeks back. Title: Re: Diablo 3 Reaper of Souls goes live tonight at midnight PST. Post by: Pappy13 on March 25, 2014, 02:30:27 pm Expansion is off to a very nice start. I was online last night when the expansion went live. A message popped up stating that the expansion content was now playable. Many people were already in a game waiting to kill Diablo. As soon as the expansion went live they killed Diablo and were immediately granted access to Act V. I had to log off my account and log back in to get access to 2 new character slots, but had no trouble doing that. I played the crusader a bit and then went to bed. No issues.
See what others had to say about the expansion on Reddit. (http://www.reddit.com/r/Diablo/comments/21a8j8/well_done_blizzard/) Title: Re: Diablo 3 Reaper of Souls goes live tonight at midnight PST. Post by: Pappy13 on March 26, 2014, 01:36:33 pm I'm finding out there's a lot more to the expansion then I realized. Couple of things I've found out after playing for a day and reading Reddit.
1) Act V isn't your typical act. I don't want to give away too much, but it reminded me of when Death Knights were introduced into WoW and I got a chance to play their starting zone for the first time and I thought it was game changing. Act V has that kinda feel to it. 2) Followers now have quests and their own legendaries. Not that this is a big deal, but it's always nice when you find things you didn't know existed. 3) Rifts are not typical levels. Dozens of Elite mob packs one after the other with no trash mobs in between. Be careful in Hardcore, it's easy to trigger 4 or 5 packs of elites at once and be saying ba-bye to your toon. 4) I didn't realize just how many levels of gems their really are. Marquise gems start dropping in Act V which are like 5 or 6 levels higher then the highest level gems that I currently have on any of my toons. How is that possible? Well, gems have to be combined to create higher level gems then what drop at level 60. It takes 3 gems plus a healthy bit of gold to create 1 gem of the next highest quality. So for example lets say I wanted to replace the 5 Ruby gems on my Barbarian with 5 Ruby gems of the next highest quality. That would mean I would need to find 10 additional Ruby gems to combine with the 5 I have for 15 total to make 5 of the next higher level. Now lets say I want to go up another level, well it would mean finding 30 additional Ruby gems to combine those into 10 of the next highest level to combine with the 5 that I have to create 5 of the next highest level. Not to mention the gold to go with that. You can see how going up a couple levels of gem quality really starts to add up and that's just 1 gem type for just 1 toon. Long story short, I haven't found enough gems at level 60 to combine to get anywhere close to the level of gems that are dropping now. I can start replacing the gems in my sockets one at a time without having to combine anything and they'll be like 5 or 6 gem levels better. Whoa. I had no idea I was so far behind. Title: Re: Diablo 3 Reaper of Souls goes live tonight at midnight PST. Post by: bsmooth on March 26, 2014, 03:05:30 pm Thoughts on the Crusader? I like the gem thing.
Title: Re: Diablo 3 Reaper of Souls goes live tonight at midnight PST. Post by: Pappy13 on March 26, 2014, 11:33:19 pm Thoughts on the Crusader? I like the gem thing. I just hit 20 tonight with the Crusader so really just starting to play the class. I really didn't care much for the spinning hammer skill, but I only had the first rune so maybe other runes are better. I do like the skill that allows you to throw your shield and it can bounce up to 3 times. Captain America doesn't have shit on my Crusader in that regard. The drop from the heavens on your sword skill seems a bit overpowered, but it has a 30 second cooldown on it so I guess not really any more then several other OP skills with 30 second cooldowns. I like the passive that allows you use 2 handed weapons in your main hand and still carry a shield as well. Overall the class seems to fit in well with the other classes. There's enough difference here from the Barbarian to make you want to play the class and there's plenty of different types of skills that you should be able to create the type of toon you want whether that be an unstoppable tank or a powerful damage class. Was talking to a couple guys tonight that hit 60 with their crusaders and they said they were really rocking at 60. Probably gonna be a little tweaking of the skills by Blizzard as time goes on and I'm sure there will be shouts of NERF in the near future, so you might want to get in on the action now before the nerf bat hits.Title: Re: Diablo 3 Reaper of Souls goes live tonight at midnight PST. Post by: bsmooth on March 28, 2014, 05:32:01 pm I have not tried the 2h weapon in one hand yet
Title: Re: Diablo 3 Reaper of Souls goes live tonight at midnight PST. Post by: Pappy13 on March 31, 2014, 06:53:33 pm Update on the Crusader. I'm now level 50 and have completed Act IV. At this rate I think I'm going to finish Act V before I hit 70, but that will give me some time to play Adventure mode to hit 70, so that sounds about right. I didn't skip any content, but I didn't make sure that I killed every last mob before moving on either.
I may have been a bit hasty on the blessed hammer skill for the Crusader. After a few more rune choices and a bunch of play testing, I've come around on it and it's pretty much been on my skills bar since level 25 or so. Still doing a lot of skill swapping to find just the right combination of killing efficiency and durability to play hard core, but I've found a lot of useful skills. Unfortunately I've found the Law skills to be pretty worthless. These are the most Crusader specific skills in the game and I haven't really found a need to put any of them on my skill bar. They really need to be beefed up or reworked or something to give them some oomph. It just seems wrong to completely bypass that tab, but I can't really seem to justify removing something else. There's something wrong about that. I LOVE the 2 hand passive skill. If the best weapon I have is a one hand weapon I swap out the passive for something else, but anytime a 2 hand with better stats drops I no longer have a choice to make about equipping it or a shield, I simply pop on the passive and there ya go. It's brilliant. Not mandatory, but there when you need it. Has made 2 hand weapons useful and possibly even preferred over 1 hand weapons which is really nice for a change. I haven't really found Crusader shields to be a requirement, I often run with a regular shield over a Crusader shield so something seems to be missing there. They need to have something special on them that make them a better option over just a plain shield. They typically have some Crusader specific stat on them but so do a lot of just plain old shields, so nothing really seems to give them a decided edge which I think they should have for a Crusader. Maybe that's the way Blizzard wants it, but it just seems wrong to me whenever I'm using a regular shield on my Crusader. I don't know if it's the class or the other changes to the game but my Crusader feels a bit OP to me. I pretty much can tank anything without fear. I really only have to be careful on very few elite packs with just the right combination of skills, pretty much everything else I can just stand toe to toe. It really shouldn't be that way especially for a hard core toon. Even on my HC Barb there were plenty of elite packs that I couldn't just tank them, I'd have to hit and run using rend or something and I often had to jump out to safety for fear of being surrounded. Not on my Crusader. My Crusader doesn't run. Ever. He might have to move out of the lava pool or poison at his feet from time to time but that's about it and his health bar barely ever moves. Now I'm only playing on Hard difficulty because it is Hard Core after all and I've found that moving to Expert level on Hard Core is just too sketchy. Every time I've tried it, I end up dieing. Expert would be a breeze on Normal mode where dieing on the rare occasion is no big deal. I'll see where the sweet spot is on Normal mode when I start playing those toons, but right now I'm having too much fun playing hard core to switch. It might sound backwards to some, but I've actually found HC to be much more enjoyable than Normal. Normal just seems to limit any feeling of challenge or accomplishment in the game. I guess there's challenge in being able to play Torment levels without dieing every 5 minutes, but it's not the same as knowing that all your hard work can be erased in one false move in hard core. Title: Re: Diablo 3 Reaper of Souls goes live tonight at midnight PST. Post by: bsmooth on April 01, 2014, 12:07:02 am I like Blessed Hammer and the shield toss. I have not seen you on the chat you started.
Title: Re: Diablo 3 Reaper of Souls goes live tonight at midnight PST. Post by: Lee on April 01, 2014, 02:35:35 pm 2) Followers now have quests and their own legendaries. Not that this is a big deal, but it's always nice when you find things you didn't know existed. I've come back to the game for the expansion. I do like it so far. I could not locate anything or any quest indicating the above. Can you help me because I would love to do this aspect of the game as well... Title: Re: Diablo 3 Reaper of Souls goes live tonight at midnight PST. Post by: Pappy13 on April 01, 2014, 03:57:59 pm I've come back to the game for the expansion. I do like it so far. I could not locate anything or any quest indicating the above. Can you help me because I would love to do this aspect of the game as well... Talk with all the followers once you hit act V. One of the conversations should lead to a quest. The only quest that I've hit so far was with the scoundrel, but my understanding is that they all have them. The quest with the scoundrel was pretty short, but a quest nonetheless.By the way talk with everyone that has the * above their head. There is also a very short quest in the "town" of act V that I have found by talking with folks. More accurately under the town. Some of the conversations are quite humorous as well. As far as the legendaries, there are apparently legendaries for each of the 3 followers trinkets which are unique to them. I forget exactly what they are called for each of the followers. Title: Re: Diablo 3 Reaper of Souls goes live tonight at midnight PST. Post by: Pappy13 on April 01, 2014, 04:00:18 pm I like Blessed Hammer and the shield toss. I have not seen you on the chat you started. Yeah, I haven't seen a whole lot of people joining the chat so if no one is in them then I don't join. I'll make it a point to start joining the chat even if it's just me. :)Title: Re: Diablo 3 Reaper of Souls goes live tonight at midnight PST. Post by: Pappy13 on April 01, 2014, 07:22:15 pm Diablo 3 gem calculator. (http://diablo3calculator.com/#5;11;0)
It would have taken 729 gems (that drop at lvl 60) and 3 million gold to make 1 gem of the highest quality prior to the expansion. Title: Re: Diablo 3 Reaper of Souls goes live tonight at midnight PST. Post by: bsmooth on April 02, 2014, 01:35:12 am Yeah, I haven't seen a whole lot of people joining the chat so if no one is in them then I don't join. I'll make it a point to start joining the chat even if it's just me. :) I am the only one I think Title: Re: Diablo 3 Reaper of Souls goes live tonight at midnight PST. Post by: Pappy13 on April 11, 2014, 03:37:39 pm Now that I've had a chance to play RoS, I'd like to give you a little more info on the new game type, Adventure mode. In vanilla D3, the only way to play was campaign mode which meant following the quests in the order they are presented to you. You could pick any act and any quest as a starting point for the game once you had made it that far, but once you started the game if you wanted to change you had to exit the game, change the starting point and create a new game.
In RoS once you have completed the game once in campaign mode, Adventure mode becomes available. In Adventure mode all 5 acts and all waypoints in every act are available. In each act there will 5 "bounties" scattered around the act that can be collected. Bounties come in the form of killing a boss, killing a specific unique mob that has spawned or killing all the creatures within a certain area. The waypoint closest to each bounty will be displayed on the map so you know exactly where to go to complete each bounty. Once you have completed all 5 bounties for an act one of the NPC's in town will give you a cache and gold for completing the bounties. Inside the cache will be an assortment of items, gems, blood shards, crafting materials and rift keys. If you complete all 25 bounties an even larger cache is given. Blood shards can be redeemed at another NPC in town for loot. The NPC will display a list of how many blood shards are required for each item type, but there are no stats on any of the items. If you choose to trade you will be given a random item of the type selected for the number of shards required. It's similar to gambling in D2. The idea here is that if you are looking for a specific item type like say maybe a ring, you can trade in your blood shards for rings, hoping that one of them will be an upgrade. My first couple of attempts at this were pretty horrendous, just blue items of no value whatsoever. There has been some complaints that chances of getting something decent are too low and Blizzard has said they will look at improving the odds. Collecting 5 Rift keys allows you to open a rift at another NPC. Rifts are supposed to be a way to challenge yourself. When you open a rift a portal will take you to a randomized area stocked full of elites and unique mobs. There's also an assortment of just regular mobs, but it's the sheer number of elites and uniques mobs that make rifts interesting. When you first spawn inside a rift you may have one on your tail already. No sooner have you dispatched one before you run into another. If you run around a bit trying to stay alive you'll have 2 or 3 on your tail, so it's pretty easy for things to get pretty hectic right from the moment you step into a rift. Rifts have a sort of kill meter that fills up as you kill mobs. Once you fill the kill meter the final rift boss will spawn which will be a special version of one of the games bosses or uniques. These fights are quite a bit different from the boss fights in game which tend to have certain mechanics. Rift bosses are more just super powerful bosses with no special mechanics. Whittle them down slowly till they die to complete a rift. Completing rifts rewards you with another cache of goodies. I really like Adventure mode. Since mobs now scale in difficulty with your toon you can play adventure mode from the beginning as long as you have completed campaign mode on one of your toons. I recently lost a hard core toon and started a new one and have been playing Adventure mode with that toon the whole time and it's been really fun leveling him up by doing bounties and rifts. It's fun being able to jump right into Act V areas with a brand new toon. Surprisingly playing this way seems to give you about the same amount of experience and loot that playing the campaign does so there doesn't really seem to be any reason to play one or the other, it's just your personal preference. It's nice because it gives the average player an easy way to just go kill bosses and collect bounties without having to start your game over. This also makes it much easier to team up with friends to play this way in fact it's spawned a new way to play called split farming. Essentially what it entails is each of you picking a different bounty and completing the bounty on your own. Once all bounties for an act are completed, all of you can complete the act and get your cache reward and then move onto the next act, rinse and repeat. The thing to remember here is that the game scales the mobs to how many are in game so with 4 people in game completing a bounty alone won't be easy. Once someone has 5 rift keys a rift can be opened for everyone for some teaming up. Adventure mode has really added a lot of playability to the game. Title: Re: Diablo 3 Reaper of Souls goes live tonight at midnight PST. Post by: bsmooth on April 13, 2014, 02:06:30 am I have been playing adventures more too. Not up to 60 yet with my Crusader.
|